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LEAGUE RULES

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Admin
Admin

Posts : 79
Join date : 2018-09-24
Age : 27
Location : Tacoma, WA.

LEAGUE RULES

Post by Admin on Mon Oct 15, 2018 8:45 pm

******ROSTERS********

-23 man rosters.

12 PITCHERS.
-5-6 SP.
-6-7 RP.

11 POSITIONAL.
-1 of every position.
-DH.
-2 random bench.

Minor league size: 0-20



********TAGS*********


PERSONAL TRAINER:


These tags can be found on the waiver wire. You can apply this tag to a player on your team and you can do the following (3):

BATTER--

-Change name, contract(1-7 years@ 8$)
-Add 8 Fire points
-Add 5 Hits and subtract 5 ABs
-Add 3 HR
-8 RBI
-5 SB
-Minus 8 SO
-Add 3 triples
-Add 5 doubles
-Add no trade clause. (10 Years @ 10$)
-Change position, minus 3 errors and add .75 dWAR.

PITCHER--

-Add 7 Fire points.
-Add IP (1-25IP=2)(26-75IP=3)(76-130=4)(131-200=5)(201-290=6)(291-380=7)(381-480=Cool(481+ =10)
-Minus walks (50IP or less is 3)(51-125 is 4)(126 or more is 5 or 6)
-Add K. (under 50IP=2Ks)(51-100IP=3 Ks)(101-200=5ks)(201+ = 6Ks)
-Change name and RP/ SP convert
-Add no trade clause

NO TRADE:

Every teams starts with 1 players on as no trade. One pitcher or one batter.

A no trade player obviously cant be traded and has nice value of a 8-10 year deal at.8-10$/ year. You can add the no trade clause from the WW.

FRANCHISE PLAYER:

Typically your best player who will remain on your team untill someone else claims the franchise tag. Can switch this player at any time and will play for 10$ a year.

********SALARY********

Every team will start with 150$.

After every season: (Division)
last place team gets 5$
Runner up loser gets 2$

Teams may trade certain players to the' WAIVER wire team for cash.

Including the WAIVER wire draft picks.

******TRADES******


Max TRADES for a team in a season is 4. If a team is maxed out, it moves down to the next.

DAY 10: PR#7 swaps 2nd round picks and starting SS with PR#17.

DAY 15: PR#4 and PR#11 trade Catchers.

DAY 20: PR#20 Gets a WW transaction.

DAY 25: PR#1 trades a SP/RP/OF with #15.

DAY 30: Two last place teams in each division get WW claim.

DAY 35: PR#10 trades 1st rounder and #3 SP with PR#14.

Day 40: PR #13 Gives their 2nd rounder to PR#20.
PR#7 gives their 1st rounder to #14

DAY 45:PR#14 swaps OF#2/RP#2/SP#2 with PR#16

DAY 50: PR#5 swaps 1B with PR#20.

DAY 55: PR#18 = WW Claim

DAY 60: PR#6 and PR#9 trade any RP and any starting OF.

DAY 65: PR#1 gives RD2 draft pick to PR#11

DAY 70: Last place team in each division get a WW move.

DAY 75: PR#16 and PR#18 trade 3B and #1 SP.

DAY 90: PR#2 AND PR#6 tradr #4 SP and 3rd best RP.
Plus PR#12 AND PR#16 trade #4 SP and 3rd best RP.


******WAIVER WIRE CLAIM******

ANy high end free agent can randomly get put on the WAIVER wire system .

If your team is first then you can pass, once you make a claim, you go to the bottom.

If tour team has a budget of 120$/120, you can still sign the player, the trick is the league will buy one,of your draft picks.

Top 5 pick: 20$
Mid first round: 14$
Late first round: 8$
Early 2nd: 5$
Late 2nd: 4$
Early 3rd: 3$
Late 3rd: 2$
4Th round: 1$

******PLAYERS******

Progression: Peak at 29, degress at 31.

*****END OF SEASON CUP*******

Random seeding double round robin tournement.

Awards:

-Star Cup Award trophy.
-1 Extra Training
-4$ added to bank (runner up gets 3$...3rd gets 2$...4 gets 1$...)
-Young prospect added to their minor league team.
Teams 1st-6th get end of season STAR TROPHY.
*****TROPHIES*****

Trophy awarded to the world series winner.

Star awarded to tournement champs END season.

Playoff shootout and tournament place listed on team noted page.


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